The best way to compress minerals is usually to build "Tachyon Beam Laser I" modules and then refine them at a station with low or no taxes and a perfect refining character. No matter where you are making the ship, it can be a good idea to import chunks of minerals (compressed or otherwise) from high-security space. I was lucky enough to find such a station and, given a couple weeks of minding buy orders, got myself a sufficiently large stack of cut-rate minerals to put together a capital ship. There are parts where minerals with absurdly low buy orders will be filled to significantly reduce your costs, though they often take much longer to be filled than fair prices. In null-sec, minerals can often be obtained via buy orders or dedicated mining. The Frerstorn solar system is supposed to be sort of a low-sec capital ship hub, if you are interested in going that route. Most capitals are probably built in low-security space due to the proximity to the minerals sold in high-security space, though there is no reason not to make them in null-security or wormhole space if a sufficient supply of minerals can be made available. That right there is a big deal-breaker for many people, but it is something that needs to be gotten over if you want to do some of the Big Things in EVE Online. This means that you need to be able to bring everything needed together outside of high-security space. First of all, they cannot be built in high-security space. In this case, I was very impressed at the profit margins for building a capital ship: even without the great deals I got on minerals and blueprints, the archon would be made at well below cost.īuilding capital ships differs from building normal ships in several key ways. Since I am a very "do it yourself" kind of person, the idea of building the carrier and writing about it appealed to me. A carrier is a much more efficient way to refuel and empty silos, at least compared to the heavy transport ships that I have been using. My need for an archon is acute because of the moon mining that I do. Note that unlike supercapital-class vessels, carriers are capable of docking inside stations. The archon is one of the most popular varieties of carrier because it is so tough. Like most capital ships, carriers cannot use normal gates, cannot enter high-security space, and must use cynosural fields to travel. They are tremendously resilient, and can use their own fighters or drones to deadly effect in PvP or cosmic anomalies.
Carriers are a capital ship class that specializes in a support role, with either a triage module to allow it unparalleled remote repair abilities or a wing of deadly fighters that it can lend out to allies. Style="font-style: italic ">The archon looks like some kind of satanic insect. Style="border: 0px solid width: 300px " /> Style="margin: 10px border-collapse: collapse float: right width: 300px " Even if building capitals is a distant dream for you, it may be useful to understand how the process works. In this case, I was doing the maths involved with making an archon, the Amarr carrier, and realized that there are plenty of EVE players out there that have no idea about how capital ships are built. Despite these intentions, I sometimes find myself making comprehensive spreadsheets for more advanced projects that just beg to have articles written about them. Under normal circumstances, I try to orient our guides as much toward newbies as possible.
A step by step guide to building an Archon carrier in EVE Online.